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Avengers: Age of Ultron: Joss Whedon


For my original brief review of Joss Whedon’s Avengers: Age of Ultron, I jokingly wrote that the film had: “Great performances, good characterizations, decent writing, sub-par special effects, terrible editing [and the] only thing that bothered me about the Scarlet Widow was her 3rd act battle cleavage.” Looking back, I’m struck by how comprehensive this review really is. I don’t think much more elaboration is needed. As always with Marvel movies, the characters are the main draw and to Whedon’s credit they are all strikingly realized. But the motivations of the villain du jour, Ultron (James Spader), are murky and poorly explained. Apparently he wants to help move humanity to the next level of evolution by…killing them all? The action sequences carry surprisingly little weight as they over-rely on undercooked CGI, most egregiously in the opening scene which supposedly features a long tracking shot of the Avengers all storming a castle but in reality is just a haphazard mess of live-action footage cobbled together with CGI models with rag-doll physics that wouldn’t pass muster in a Playstation One-era first-person-shooter. Entire chunks of the movie seem missing: Thor’s underwater vision-quest; explanations of how Ultron and the Maximoff Twins manage to travel from New York City to Seoul in less than a day (did Ultron just carry them while he traveled at supersonic speeds in the upper atmosphere?); what Ultron was actually doing for a good 15 minute chunk of the finale while the Avengers fought his robot army and evacuated civilians. I don’t say this often, but the sound editing was atrocious. There were punches or full-body collisions with metal walls that barely produced any audible sound. Avengers: Age of Ultron, while entertaining, feels rushed and unfinished.

6/10

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